Tuesday, December 9, 2014

Session Notes

After being ambushed by some orcs in the dungeons beneath Xlarthen's tower, you're party continues to explore the tunnels...

Hirelings:

Gygash Graves - deceased
Larton - short sword & leather HP: 6
Turwick - Flail & Chainmail  HP: 10
Biggs - Mercerary long sword chain & shield HP: 21
Kray Rouis - magic user HP: 4  (apprentice to Mystor. Spells: Magic Missile, Light, Sleep - only one spell known)

Monsters Killed:
6 Zombies 180 xp
8 Orcs: 120 xp

Total Monster XP each:  300 xp each

Treasure Recovered:
1 copper coin

Monday, December 8, 2014

Tonight's Background

After retreating back to the surface from your initial foray into the dungeons below you make camp in the snow dusted ruins of Xlarthan's Tower.  The night is cold and clear but in the early morning hours flurries begin and the snow slowly accumulates upon the bare trees and the ruined stone blocks.  Breakfast is quick and spartan as you prepare for this new day...

PREVIOUS EXPERIENCE:

Monsters Killed:
Cave Bear: 600 xp
Ogre: 120 xp
13 White Apes: 1560 xp

Total Monster XP each:  2,280 xp each

Treasure Recovered:
800 gp

Treasure XP each: 160

Total XP each:  2,440 each

Tuesday, November 25, 2014

Session Notes

You survived your first foray into the dungeons of Xlarthan's tower and are camped out on the surface.

Monsters Killed:
Cave Bear: 600 xp
Ogre: 120 xp
13 White Apes: 1560 xp

Total Monster XP each:  2,280 xp each

Treasure Recovered:
800 gp

Treasure XP each: 160

Total XP each:  2,440 each

Monday, November 24, 2014

Tonight's Background

After leaving Fishersville as literal heroes, you have traveled to Berkenstoke to meet with Vershur Boomish from the recommendation of Tyrius the magician.  Vershur Boomish offered you a quite handsome reward to seek out and retrieve his family's treasured battle shield which he believes to be part of the unguarded treasure hoard of Medora the slain dragon somewhere beneath the ruins of Xlarthan's Tower. A year prior, he asked Sir Fumark, the slayer of the dragon,  and his men to retrieve but they never returned.

You crossed the River Blackmoor and entered into the Shadow Hills seeking out the ruins but ran into a party of wild Neanderthals of the Uk'Chuk clan.  After a challenge of mortal combat in which Edan was victorious the Neanderthals invited you to their caves.  It is after spending the night among these primitives that the morning brings....

Notes & Maps:

I still owe you 800 xp each for slaying the were-bear, be sure to add that to your experience.



Monday, November 10, 2014

Session Notes


Versur Boomish  is looking for a party to explore the ruins of Xlarthan's tower where once lived the dragon Medora who was killed by Sir Fumark who hasn't been heard from in over a year. Looking for family shield Boomish, red wyvern on a yellow field.


The city of Blackmoor is currently being ruled by the Temple of Mithra. Word of Baron Blackmoor's murder has been sent to his nephew far west in Morgon's Fort. There is tension between the Temple of Mithra and Morpheus over Blackmoor's murders who Mithra thinks Morpheus knows something about.

Owed XP: 800 each for Werebear.



Thursday, October 30, 2014

Session Notes

So the Big'ye was defeated and the Gnolls freed from their mental enslavement.  The Gnolls, in their gratitude, returned to you all the treasures they have stolen from the travelers over the past few weeks (including all of your old gear) and their leader promised to move their pack out of the cave and Brushwood.

Monsters killed:

1 Beholder: 3,800
3 Gnolls: 90
3 Bugbears: 360

Total monster XP:  4,250 each

Treasure: 

Gold and merchant items (tapestries, trinkets, etc.): 1,120gp
Gems: 465gp
Jewelry: 449gp

Total GP Value: 2,034 gp divided amongst party (6 I believe).  That will also be the amount of XP you will receive from the treasure which comes up to 339xp each

Quest Reward: 1,000 xp each

Totaled adventure XP for each party member:  5,586 each

Tim, when Thenus recovers the bow she had gained from before the alternate reality thingy, it merges with the very same bow that she gained from the bower and thus making it a +2 bow.

So we'll pick this up next time still in the cave because there is still that unobtainable treasure guarded by....????

You have had worse days...

Monday, October 13, 2014

Tonight's Background: Orange is the New Black


Whatever the circumstance, whether highway traveler or explorer, mercenary or merchant, you have been waylaid and captured by Gnolls and brought to their dark prison cave. There were many others grouped in adjacent cells but over the days, one by one, they were taken out and you never saw them again. All the other cells have been cleared out with the exception of yours (where you are all gathered) and a smaller cell where the beasts have kept young children whom they are saving for some final devilish need. Jute is held in that cell while her father Zahl is held in the cell with you (the party). Zahl has been held here for days and has seen the rest of his family taken, one by one, by guards never to return. He does not know what has happened to them but fears the worst. Zahl has heard talk of someone called “The Big Guy” and that there is a symbol of an eye painted above every cave opening.

You know that there are Gnolls wandering about, Gnolls who's eyes are a pale white as if they were being controlled by some outside force. There are also Orc guards that have handled the prisoners who do not seem to be under that control but are acting of their own malicious accord.

Though you have been kept alive with rancid water and rotten meat of some kind which none of you have touched you all have been healed of all wounds by Su the cleric who has also been captured.

In short you have full hit points but no armor or weapons.
Clerics (and druids for that matter) can start the session with all their spells.
Magic-users will only have 2 spells remembered before they were captured, their spellbooks missing at the moment.

Experience points for the survivors of the last adventure:

6 Mephits: 1,440
10 Gnolls: 300
Sending Xuthal to hell and destruction of Earth Stone: 800

Total: 2,540

Most of you will have new characters except for Mike and Zach if I recall.  Tim, I don't recall if your ranger survived, my notes are a bit scattered at the moment.  If you haven't rolled up characters yet you can do it this evening using the compete rules for race and classes.