When a Magic-user obtains a new level, he can go through that level of spells and try to learn to use those spells. He rolls through the list of spells until he gains his minimum number of spells. He can add those spells into his spell book. Any additional spells that he want to learn and use he needs to find them from other Magic tomes up to his Maximum spells known per level.
When a MU finds a spell that he would like to add into his spellbook he needs to see if he can 'know' it. Knowing a spell is a percentage roll based on INT. If the roll is successful, the MU can know that spell and add it to his spell book for future use.
The cost and time for adding a spell to a spellbook is as follows:
Cost: 20-50gp for ink, which lasts for 2-4 spellsCreating Scrolls
Time: one hour per spell level
Magic-users may make a scroll of a spell they already 'know' (have in their spellbook) at a cost of 100 gp and 1 week's work for each spell level. The gold spent in this process counts towards experience. If he fails the roll to know the spell then he cannot add it to his spell book until he gains a new level and can attempt to lean the spell once again.
A magic-user cannot have more spells per level in his spellbook than is his Maximum number of spells. This too is based on intelligence.
Spells are very complicated mystic formulas and it takes a lot of intelligence to understand and harness this knowledge. The MU's brain can only hold so much knowledge, the higher INT the more knowledge he can hold.
Using Spells
- A Magic-user needs to memorize spells that he wants to cast.
- Once cast he forgets that spell and he needs to memorize it again.
- Memorizing takes time and rest.
- The only spells that he can memorize are the ones in his spell-book.
- The only spells that he can put into his spellbook are spells that he can know.