Thursday, October 30, 2014

Session Notes

So the Big'ye was defeated and the Gnolls freed from their mental enslavement.  The Gnolls, in their gratitude, returned to you all the treasures they have stolen from the travelers over the past few weeks (including all of your old gear) and their leader promised to move their pack out of the cave and Brushwood.

Monsters killed:

1 Beholder: 3,800
3 Gnolls: 90
3 Bugbears: 360

Total monster XP:  4,250 each

Treasure: 

Gold and merchant items (tapestries, trinkets, etc.): 1,120gp
Gems: 465gp
Jewelry: 449gp

Total GP Value: 2,034 gp divided amongst party (6 I believe).  That will also be the amount of XP you will receive from the treasure which comes up to 339xp each

Quest Reward: 1,000 xp each

Totaled adventure XP for each party member:  5,586 each

Tim, when Thenus recovers the bow she had gained from before the alternate reality thingy, it merges with the very same bow that she gained from the bower and thus making it a +2 bow.

So we'll pick this up next time still in the cave because there is still that unobtainable treasure guarded by....????

You have had worse days...

Monday, October 13, 2014

Tonight's Background: Orange is the New Black


Whatever the circumstance, whether highway traveler or explorer, mercenary or merchant, you have been waylaid and captured by Gnolls and brought to their dark prison cave. There were many others grouped in adjacent cells but over the days, one by one, they were taken out and you never saw them again. All the other cells have been cleared out with the exception of yours (where you are all gathered) and a smaller cell where the beasts have kept young children whom they are saving for some final devilish need. Jute is held in that cell while her father Zahl is held in the cell with you (the party). Zahl has been held here for days and has seen the rest of his family taken, one by one, by guards never to return. He does not know what has happened to them but fears the worst. Zahl has heard talk of someone called “The Big Guy” and that there is a symbol of an eye painted above every cave opening.

You know that there are Gnolls wandering about, Gnolls who's eyes are a pale white as if they were being controlled by some outside force. There are also Orc guards that have handled the prisoners who do not seem to be under that control but are acting of their own malicious accord.

Though you have been kept alive with rancid water and rotten meat of some kind which none of you have touched you all have been healed of all wounds by Su the cleric who has also been captured.

In short you have full hit points but no armor or weapons.
Clerics (and druids for that matter) can start the session with all their spells.
Magic-users will only have 2 spells remembered before they were captured, their spellbooks missing at the moment.

Experience points for the survivors of the last adventure:

6 Mephits: 1,440
10 Gnolls: 300
Sending Xuthal to hell and destruction of Earth Stone: 800

Total: 2,540

Most of you will have new characters except for Mike and Zach if I recall.  Tim, I don't recall if your ranger survived, my notes are a bit scattered at the moment.  If you haven't rolled up characters yet you can do it this evening using the compete rules for race and classes.