Tuesday, January 20, 2015

Session Notes

Beginning your full exploration of a lower level you killed some things, found some treasures, Larton got killed and Edan is foaming at the mouth in a terminal state.  So all-in-all a good day!  Since leaving the Molock lair you've explored for just over three hours of game time.  If torches are being used you've gone through 3 of them.  It is the 13 day (evening) of the Month of the Toad (winter).

Larton - short sword & leather HP: 6
Biggs - Mercenary long sword chain & shield HP: 21
Kray Rouis - magic user HP: 4  (apprentice to Mystor. Spells: Magic Missile, Light, Sleep - only one spell known), scroll of Charm Person
Puma - Mountain Lion  HP:12; Attack: claw 1d3, claw 1d3, bite 1d6; AC: 13

Monsters Killed:
1 Ogre: 120 xp
11 Hobgoblins: 165 xp
2 Giant Weasels: 480 xp
1 Mountain Lion  (befriended): 120xp

Total Monster XP: 885 each

Treasure recovered:
400sp
500gp

Treasure Experience Total: 540 divided


Additional Notes:

Corey out this session

Total weight of treasure for expedition:
166 pounds of additional encumbrance to be carried



Tuesday, January 6, 2015

Session Notes


It appears that you have successfully explored and mapped the first level of the dungeon ruins of Xlarthan's tower.  Turwick the foul fell to giant rats.  This last foray you spent 3 1/2 hours beneath the ground and it is the 12 day of the Month of the Toad (winter).



Larton - short sword & leather HP: 6
Turwick - Flail & Chainmail  HP: 10
Biggs - Mercenary long sword chain & shield HP: 21 (wounded)
Kray Rouis - magic user HP: 4  (apprentice to Mystor. Spells: Magic Missile, Light, Sleep - only one spell known), scroll of Charm Person


Monsters Killed:
8 Orcs: 120 xp
28 Giant Rats: 140 xp
1 Giant Snake: 300 xp
2 Giant Weasels: 480 xp
6 Morlocks (befriended): 60xp

Total Monster XP each:  1,100 xp each

Treasure Recovered:
124 gp
640 sp
1 steel mirror

Total Treasure: 188 gp value
Shared (9): 13 gp & 71sp each
Total Treasure xp each: 20

Total XP 1,120 each

*Note that all experience will only be handed out once you have found sanctuary (town, secure room, secure camp, etc.)

Additional notes:
Mike out this session