Tuesday, May 12, 2015

Session Notes

Well, you got rid of Fumark but, alas, no dragon treasure for you.  Still, you're alive considering your run-in with the Ant-men.  So close to the Boormish Shield!

Monsters Killed:
12 Ant-men: 4,800 xp each
Eragoth the Cursed: 2,300 xp each
Bringing Fumark to 'justice' - alive: 1,000 xp each

Total XP each: 8,100 xp each

Treasure recovered:
+1 shield (Minimus)
a fine blade, rune etched and inlaid with gold, gem missing from pommel (Wang)
Magic Arrow (Centari)

Monday, May 11, 2015

Tonight's Background

So you, your hired hands (including a guy named Steak), Biggs, Sir Fumark and his followers including two tough looking mercenaries have worked your way back down into the lower depths beneath the ruins.  There before you is the large pair of iron double leading to what you know to be the lair of Gramath and Hegina, the brood of Medora, and the dragon treasure that Fumark is after...




Mindshiv, an enchanted sword +2, Alignment Neutral, Int 12, Ego 4, charm person 1/day, telepathy 1/day, detects sloping passages, detects/identifies metals, detects evil, reads magic, telepathic, speaks Common, Elvish