Tuesday, December 17, 2013

Session Notes

After having learned that the Heart of Inverness is the power within this Magic Tower that is controlled by Zadir, you say farewell for now to the fire giant and descend back to the forest level.  Upon descending, Gnarly the bear notices an area of magic in the center rocky path of the chamber of fire (green area on map)...



Back in the forest level to lick your wounds and search the paths to be sure there are no more vicious su-monkeys lurking about and camp out to rest your weary bones.  Again, as his spell of Detect Magic fades, Gnarly the bear notices that the rose garden in enchanted in some way.  But you're all too tired to think about that now...


Monsters killed:

1 Ogre Mage 600
1 soldier 10
1 Hieracosphinx 400
3 Pteranodons 360
3 Si-Monkeys 1200
1 Medusa 800


Total Monster xp per character: 3,370

Treasure:
Bag of Holding - Maximus
3,000 gp
4,000 sp
Long Sword
Mace +2 (Thovin)
2 Gems (from Ogre Mage) 1,000gp total

Treasure xp total:  4,400 xp - split

Medusa

Nasty Su-monkey



Friday, December 13, 2013

Session Background

Having finally recovered all four pieces of the key to get into Zadir's tower, the party stood before the blue-grey polished door.  Placing the keys into the indention, they glow a soft blue and are joined into one solid piece. With the pieces joined and the indentation is filled, a line appears in the center of the blank wall and the door divides into two halves which spring swiftly apart. Beyond the door is a 40' x 40' room with a 10' high ceiling. The walls, floor, and ceiling are all made of the same smooth, blue-gray metal that the key and doors are fashioned of. You see that the room is bare except for 8 thickly padded reclining chairs.

Suddenly, Captain Vanir's soldiers and Thovin's Black Church companions collapse to the ground asleep.

Behind you, just at the edge of the torchlight, you see the shapes of the soldier Cale and the woman you freed from the ogres who stands there with a malicious grin...


Tuesday, December 3, 2013

Session Notes

Finding the last part of the key, the door's to the inner chamber of Zadir's magical tower open  but behind you appears the Ogre's former female captive and her slave Cale!

Current Party:

  1. Arg
  2. Gnarly 
  3. Skwanky
  4. Christopher - priest of Mithra
  5. Maximus
  6. Capt. Vanir
  7. Handof - soldier
  8. Nafre - soldier
  9. Liam (soldier)
  10. Markos (soldier)
  11. Burok (soldier)
  12. Cale (soldier)
  13. Thovin
  14. Brik - Black Church Acolyte
  15. Brak2 - Black Church Acolyte
  16. Wolf
Monsters Killed

16 Bugbears 1920
1 Hell Hound 240
1 Giant Spider 600
2 Ogres 240

Total Monster XP: 3000

Treasure:
Boots of Flying - Arg
4 gems - 10, 50, 60 1,500 gp

Treasure Total: 1,620 / party


And we'll be picking it up here at the entrance to the Inner Chamber