Having finally recovered all four pieces of the key to get into Zadir's tower, the party stood before the blue-grey polished door. Placing the keys into the indention, they glow a soft blue and are joined into one solid piece. With the pieces joined and the indentation is filled, a line appears in the center of the blank wall and the door divides into two halves which spring swiftly apart. Beyond the door is a 40' x 40' room with a 10' high ceiling. The walls, floor, and ceiling are all made of the same smooth, blue-gray metal that the key and doors are fashioned of. You see that the room is bare except for 8 thickly padded reclining chairs.
Suddenly, Captain Vanir's soldiers and Thovin's Black Church companions collapse to the ground asleep.
Behind you, just at the edge of the torchlight, you see the shapes of the soldier Cale and the woman you freed from the ogres who stands there with a malicious grin...
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